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Kidemy

Kidemy

An intelligent platform for social-emotional learning for children ages 4–12, using personalized interactive stories, real-world practice and parent or specialist support.

EdTech, social-emotional learning, child development, story-based learning, AI in education, preventive mental health and family tech
THE COMPANYAbout Kidemy

From a real problem,
to a clearer path.

In Kidemy, children do more than listen: they choose characters and settings, make decisions and see their consequences. Parents, educators or child specialists can prioritize a skill and receive a simple, non-diagnostic activity report.

STARTUP SNAPSHOTProblem, product and audience
Core problem

Children need continuous, age-appropriate opportunities to practice emotional awareness, empathy, communication and responsible decisions.

Why we invested

Kidemy sits at the intersection of social-emotional learning, preventive child mental health and personalized AI education, with recurring demand and family, specialist and organizational channels.

Product & services
Personalized interactive storiesReal-world skill practiceShort non-diagnostic check-insSimple reports for parents, educators and specialists
Primary audience

Children ages 4–12, parents, educators and child specialists

From hearing stories to practicing skills: why we built Kidemy

When we prepare children for the future, we often think of language, mathematics, science and technical skills. These matter, but children also need to understand emotions, cope with setbacks, understand others and make responsible choices.

Kidemy was designed with this in mind: a social-emotional learning platform for children ages four to twelve, using stories and AI to create experiences where empathy, cooperation and decision-making can be practiced.

Children are not passive listeners. They choose characters and settings, change the direction of the story and see the consequences of their decisions. Learning happens inside the story rather than through long lectures or test-like questions.

Parents, educators and specialists are part of the experience too. Learning should continue beyond the screen through family conversations and short everyday activities. Age-appropriate content, parental consent and child-data protection remain core design principles.

Kidemy’s vision is to help build a society where children are better prepared to understand emotions, build relationships, resolve conflict and ask for help.

FROM THE TEAMThe team’s vision
Every story is an experience. Every experience is one step toward growth.
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